@startuml
sprite $gavel [48x48/16] {
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00000000000000000000000002BC40000000000000000000
0000000000000000000000002EFFF5000000000000000000
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00000000000000000000002EFFFFFFE00000000000000000
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000000000000000000000CFFFFFFFFFFFFFFFFFFFFE20000
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0000000000000000000CFFFFC1009FFFFFFFFFFFE3000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_GAVEL(_alias) ENTITY(rectangle,black,gavel,_alias,FA5 GAVEL)
!define FA5_GAVEL(_alias, _label) ENTITY(rectangle,black,gavel,_label, _alias,FA5 GAVEL)
!define FA5_GAVEL(_alias, _label, _shape) ENTITY(_shape,black,gavel,_label, _alias,FA5 GAVEL)
!define FA5_GAVEL(_alias, _label, _shape, _color) ENTITY(_shape,_color,gavel,_label, _alias,FA5 GAVEL)
skinparam folderBackgroundColor<<FA5 GAVEL>> White
@enduml